
Texture created in Zbrush and photoshop
Dec 19, 2011 | Textures | Leave A Comment »

A Zbrush Alpha
Aug 28, 2010 | Textures | Leave A Comment »

Alpha made for ZB.
Aug 28, 2010 | Textures | Leave A Comment »

A ZB texture.
Aug 28, 2010 | Textures | Leave A Comment »

Another ZB texture…
Aug 28, 2010 | Textures | Leave A Comment »

Heres a texture created in ZB. Just basically modelled it out, then poly painted it. Just exported the diffuse, height, and normal.
Aug 28, 2010 | Textures | Leave A Comment »

Here’s another texture from ZB. Created this one by starting with a photo. Imported it into ZB. Mapped it to a plane, made it tileable. Then using layers, I dropped pre created cinderblocks (made hi resin ZB, with a lo poly cage in Max, and then projecting the hi res onto the lower res using 3ds max’s projection mapping) onto the canvas, matching the placement of the cinderblocks in the photo. Then created the grout layer, merged them. Then painted the photo back on top of the 2.5 d geo. Perfect photo reproduction with height map, normal map, and diffuse matching the reference pic.
Aug 28, 2010 | Textures | Leave A Comment »

Texture created in Zb3.5. Created all the tools (water bottle , chip bags, card board, etc) then dropped them on a canvas to create a tileable texture.
Aug 28, 2010 | Textures | Leave A Comment »